Video Quality Experts Group (VQEG)

Immersive Media Group


Quality assessment of immersive media, including virtual reality, augmented reality, stereoscopic 3DTV, and multiview.


Baseline quality assessment of today’s systems

Subjective test methods, presentation requirements, and quality of experience guidelines 


Light field processing also called plenoptic (e.g., interactive refocusing, changing point-of-view)

Systems with and without feedback (in response to the viewer's actions):

Displays ranging from small devices to theater screens

Multiview technologies, including full parallax


1. VQEG Immersive Media Test Plan

The Immersive Media test is investigating the quality assessment of 360-degree video. The test plan can be found here.

2. Collaboration with ITU-T SG12, Question 13

A first draft of the proposal for collaboration between VQEG-IMG and ITU Q13/12:

3. 3DTV Subjective Methods

Project leadMarcus Barkowsky 

The goal is to define suitable methodologies for subjective quality assessment of stereoscopic 3D video:

This project was instrumental in the development of ITU Recommendations ITU-T Rec. P.914, P.915, and P.916.

Related Activity

MPEG AHG on Quality of Immersive Media


  1. Study existing solutions and solicit inputs related to the quality of immersive media.
  2. Review and document existing methods to assess human perception and reaction to immersive media stimuli.
  3. Study related activities within WG11 (e.g., OMAF, MIV, PCC, test/audio subgroup).

Chairmen: Christian Timmerer, Igor Curcio
Duration: Until the 131st MPEG meeting
Discussion on Gitlab


The immersive media group is the successor to the 3DTV group.

Co-Chairs: Jesus Gutierrez and Zhenzhong Chen

VQEG is Co-Chaired by: Margaret Pinson, NTIA/ITS and Kjell Brunnström, RISE Research Institute of Sweden AB
The VQEG website is hosted by ITS.Click here to contact the VQEG webmaster.